@pilicooo mind giving us more info? If you want someone to do something for you, you should at least make the effort to meet them half way. How can i give feedback on something i dont know anything about? If you were to give us at least the make and model of the thing then we can do a comparison with the real thing and give the much desired feedback. Oh, and maybe next time write more than 2 words in your post.
Sorry, but what I had to write, I myself do not know, I just wanted to know how to improve what I do. But here is the real object with which I did. Yamaha PAC-012 BL
Red dots are kinda "small", but noticeable, parts which are missing
Yellow lines are proportional errors
Blue dots are parts that should probably be a bit more detail.(the strings and the head in particular)
Those and, the black box thingo's bevels need to be softer.
You've blocked out all the major forms, now you should model the small details. I don't think you need to model every single spec of dust, smudge and atom, with perfect precision and topology or anything but, I do think every detail of an object needs to represented in some way
With a solid model as a foundation, texturing, lighting and rendering, will just be a nice smooth experience.
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Could you also post your references for your model?
If you want someone to do something for you, you should at least make the effort to meet them half way. How can i give feedback on something i dont know anything about? If you were to give us at least the make and model of the thing then we can do a comparison with the real thing and give the much desired feedback. Oh, and maybe next time write more than 2 words in your post.
Yamaha PAC-012 BL