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Raytracing reflection not working with translucency

KirilZangagolev
polycounter lvl 2
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KirilZangagolev polycounter lvl 2
I have a very simple glass material and it works with planar reflections and refl captures but with Raytracing it becomes completely black
This is raytracing enabled with a planar refl which you see because raytraced refl doesn't show up.
You can see the mirrors which are just a full metallic with no translucency work correct. When I add translucency the glass door become black like that when I remove translucency it works like a mirror correctly. 

I can not figure out why this is happening.


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