Hi polycount
I have a problem with which you could help me.
I try to make a bake with a character and i would like to use the bake group option in marmoset but when i load my low poly model from 3ds max in marmoset it don't recognize all my diferent element and just create one mesh.
Do you guys have an idear how i could do to have different element but just one UV map ?
Replies
@Thannias No, but it helps since MTB automatically acknowledges their naming conventions and puts them into different bake groups/folders. You can manually drag and drop meshes to be in their bake folders.
@Thannias feel free to dm me your meshes, i can take a look