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Looking for passionate stylized environmental artist

Preferably someone who is experience with Unreal Engine, if not that is okay too. Our game is isometric and the environment doubles as a board that units are placed on. Below is an example of an environment that you would be expected to replicate in aesthetic (you will NOT be responsible for anything other than the environment such as characters, UI, FX, etc):

please respond to this post or to my email [email protected]

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