Hi everyone, recently I have gotten back into working on my Vex environment. I had planned to post about this earlier but forgot to and so I missed getting screenshots of the original blockout phase. So in these screenshots you will see some models more developed then others.
With this project I wanted to do something a bit bigger in scale then I have done before. At the time I had been playing Destiny 2 and really liking the aesthetic of some of the planets with Vex structures. I wanted to try to recreate that aesthetic in my own environment.
At the start I didn't start with any concept art instead what I did was concept a bunch of different structure designs in blockout form until I found something I liked.This was a quick and easy process allowing me to try out a whole bunch of designs. After that I then blocked out the rest of the environment based around the main structure. There are still somethings I want to try and add to see what they would look like (e.g cables), I just haven't gotten around to it yet.
I have done some basic lighting just to kinda of get an idea of what the final may look like. I also made a bunch of random comps to start to get an idea of what kind of final comps I might want. Nothing you see here is in anyway set in stone and I plan to change a lot before getting anywhere near the final.
Any feedback is greatly appreciated and will help me make this piece better.
I also stream a lot of the work I do on this project on my stream, feel free to tune into that if your interested.
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It reminds me of something but i cant tell what...
Anyways, hope this turns out amazing!
Cheers