Hi everyone! It's my first post here. I'm currently trying to break into the game art industry, though my work has gotten a lot of "stop posting garbage" rather than constructive criticism. I'd love to hear some feedback and suggestions on my 3D modeling from someone with a more developed critical eye/has had more industry experience. Looking forward to seeing everyone's art and doing the challenges here!
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Then you'd be able to compose your assets in there and set up materials and lighting for the scene. At the moment, looking at an AO shot is not enough, don't get me wrong, you can have an AO shot of it but it's still preferable to see the scene fully textured and lit for us to be able to judge it better.