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The New Workflow Age for Unreal V no polycount no baked lights?

polycounter lvl 14
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NAIMA polycounter lvl 14
How will change our workflow for this new tech revolution? I am amazed by the new Unreal V tech demo , but especially by the announce of Lumen the new global light dynamic system that promises the same fidelty of illumination of baked light in dynamic conditions...

What do you think?

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  • oglu
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    oglu polycount lvl 666
    Not that much different from now.
    You still cant manage the Data shown in the Demo outside of Unreal for a full game.
    Your Studio Storrage wont handle that. And your TDs are goin to kill you.

    And you have to sculpt your Assets anyway.
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