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Zbrush - Dynamesh subtraction - keeping the subtracted part as a seperate subtool

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alieser polycounter lvl 3
Is this possible?
I’m using the dyanmesh / merge down with another subtool selected as “subtract” to remove parts from my main subtool, which works great.
I’m wondering if I could keep the subtracted part as a seperate subtool or polygroup.
Would be very useful when sculpting damage/ruins.

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