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Construction Site UE4

Rhoutermans
polycounter lvl 12
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Rhoutermans polycounter lvl 12
Hi all, been a while since my last post. Finally rounded up this project that I wanted to do for my portfolio and to see if I could also use it for the UE Marketplace, which brought it's own challenges, such as no Megascans. At first the plan was to simply create an asset pack, later I wanted to see if the pack was actually usable and optimized ok, and so I started on this environment.

I also wanted to create the assets from scratch since it's a great way to brush up on some techniques. This was made using regular modelling techniques, sculpting and substance designer / painter for the texturing and materials. Any feedback, questions or comments are more than welcome!



https://www.youtube.com/watch?v=bPZaDZaT9J8

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