Hi everyone,
I'm trying to reproduce
this artwork of Kame house from dragonball, by Sylvain Sarrailh using blender and this is what I got so far:
I hand-painted the roof, the palm trees, the clouds and part of the sea to train myself at texture painting.
However I still feel like something is globally off, especially with the sea texture..
Tell me what you think
Replies
The sky is your current weak spot. The roughness of the water could be more contrasted. And his scene is slightly more luminous than yours.
Promising so far!