Hi everyone,
I'm trying to reproduce
this artwork of Kame house from dragonball, by Sylvain Sarrailh using blender and this is what I got so far:
I hand-painted the roof, the palm trees, the clouds and part of the sea to train myself at texture painting.
However I still feel like something is globally off, especially with the sea texture..
Tell me what you think
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
Replies
The sky is your current weak spot. The roughness of the water could be more contrasted. And his scene is slightly more luminous than yours.
Promising so far!