Home Unreal Engine

RayTraced Reflections problem

KirilZangagolev
polycounter lvl 2
Offline / Send Message
KirilZangagolev polycounter lvl 2
Hey guys, I have a weird problem with ray traced reflections. On the first image its just a lowpoly cube with metalic and 0 roughness in the engine. The next images I made a few mirror objects with highpoly baked normal and standard unique textures from painter. The baked objects look really weird with ray traced reflections. How do I fix this?

Replies

Sign In or Register to comment.