At Baseline Games we focus on making community-driven multiplayer games for our millions of players worldwide. We're currently looking for freelance Character Artists to join our books to assist us with creating high quality Characters and Cosmetics for our title Deceit.
Produce high quality assets suitable for production
Model both human and non-human characters (e.g. Deceit's 'Terror')
Create hair assets through planes
Create weapons & props (e.g. torches, tasers etc)
Create clothing for a variety of characters
In a timezone close to the UK for ease of communication
Can work with pre-existing Max, Maya, ZBrush, Substance assets
Can provide assets in a game-ready state following a PBR pipeline
Able to work creatively to author assets from mood boards/stock images as well as concept
Ability to skin assets to a rig
Experience with importing assets to CryEngine
Please submit your portfolio, experience, and your day rate to [email protected] if your skills match our criteria. We are also willing to hear from outsource studios if the fit is right for us.