I'm a student currently studying 3D Modelling and Animation. However, I feel as though I am bottle-necking on my renders for some reason.
I am in the middle of my Graded Unit, at rendering stage but for the below image which is a 3 simple spheres w/ textures (1x 6K Surface, 1x 6K clouds w/ opacity and 1x transmissioned surface texture to give atmosphere) oh and the rings are just a 1 poly plane with 1x 1K texture w/ opacity
Now this was renders out at 1280x720 (in arnold) and took just over 1h 30m to render. Does this sound right or am I missing something?
any help would be greatly appreciated.
if you want anymore details please just ask.