Hello, i am aspiring 3D artist who wants to create real time characters.
I've been inspired to remake one of my favorite heroes from the past, the (missing from the game) Female Assassin from Half Life 2.
Before moving to sculpting i've made outline where design generally should go.
Here is the rough block out so far.
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I've actually made studies on how the disassembled helmet should look like
I could definitely made unmasked version where she looks like normal human but that won't be accurate to the game.
I think unmasked character would go for my next project.
Tried to maintain classic aesthetic while taking cues from HL Alyx and MGSV. I use Source Film Maker to browse models lol.
I love this low-tech, Soviet inspired Combine design in Alyx.