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What happens to the existing normals of an object after you apply a normal map to it??

To clarify what i mean by 'existing normals', in blender you can visualize the normals of faces,vertices etc as little arrows shooting out from them, these exist even when you have never even imported a normal map much less applied it to the object .Do they get replaced, added , multiplied, something else entirely ? I realize this could be a very stupid question if so i apologize.

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