Hello Polycount! Alien fans will appreciate this one. I've been working on a realistic ZBrush character model and render for two years now. It was a labor of love but thankfully I just finished it! Hopefully I can take what I learned to speed up my process on the next project
He was rigged and animated but after the scope of the project grew beyond control, I had to dial things back. All feedback is welcome. Enjoy!
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Yes indeed! I made a morph target for the mouth completely open and another at about half-way open. I stored them both on ZBrush layers so I could enable and disable them as I went along. Thanks for the comment!