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Instant Meshes retopology help

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NAIMA polycounter lvl 14
Hello I just found out that cool program Instant meshes that helps retopologize very quickly an high poly object, but I would like to know how to avoid waste of polygons, like if I have a straight object with only intervals of high detail parts, how can I instruct the program to not quadrify all even but concentrate details only on certain areas and leave the rest lower res ?

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