Hey. Someone mentioned I can request portfolio review/critiques on this site? This seems like the right place, but I'm not 100% sure. If it's incorrect please let me know.
Anyways, despite having prior experience in concept art I'm struggling finding a new job again in the same field. Honestly I'm at a crossroads at the moment contemplating a possible career change. So please give me a reality check based on my portfolio.
By the way I've long settled with the idea of working for smaller studios. I'm well aware my work is not suited for AAA game studios for example.
Link:
https://www.artstation.com/nicolaasfrankefort
Replies
It seems like it might be a bit slow overall at the moment, though I'm sure you wouldn't be posting if this wasn't a trend for a while now. But do be sure you're also making it as easy as possible to hire you outside of the actual quality of your work. too.
You might need to trim back your folio to some of your best pieces that really show what you can and want to do.
Wow, thank you for the detailed feedback! I was not expecting this, honestly. Guess I’ll have to rearrange and remove some stuff. I’ll address below some things you mentioned.
Overall quality I guess. It doesn’t feel industry standard. I can’t paint and do realism that well. My stuff looks very, I dunno… cartoonish?
I’m not sure either. Creatures, spaceships and interiors are what I like to design the most but I kind of like them all equally. My mindset was also to have varied folio content so as to show flexibility in different subjects in hopes to gain a wider appeal from potential employers. But maybe this actually has the opposite effect?
Here are some not-quite-realistic-in-terms-of-rendering-but-they-work-on-AAA-games folks who I personally admire, might give you some ideas. I know there are tonnes more and I know a bunch of them would be up your alley specifically thinking of your dino/creature work but I'm just awful with names off the top of my head. Definitely try to find and follow some artists (ideally in-work) that create similar stuff to you on Artstation, its a lazy form of networking but at the very least it's inspiration.
https://www.artstation.com/hethe
https://www.artstation.com/daven
https://www.artstation.com/dannygardner
Obviously a bunch of these guys are still high level, can paint, whatever. But their consistent strong point is their designs, more than their style or rendering. If you're frustrated that you aim for realism and get kind of cartoony, you may need to study more (which.. always sucks, but hey an artist's always learning), but it shouldn't inhibit you from getting a job especially when cartoony AAA is totally a thing right now.
Not much advice on the rejection front. It's pretty consistent in this industry and it blows, and you rarely get feedback out of it... So you kind of have to distance yourself from it just enough to try and not... take it too personally, I guess. It's really tough and its not fair, but what can you do but wait until you've got a fresher portfolio to try again? It's important to take it as a sign you could be doing better, but not a sign that you're a hopeless case because the industry is cramped. There are a million reasons your resume or folio might have been trashed that have nothing to do with you or your work, it's just that there's always room for improvement, AND there are 1923838349474 people applying for most gigs or to most studios in general.
The waiting is the part that concerns me the most because obviously you've bills and life to take care of, very few people can just put everything on hold until their portfolio is just so good people can't not hire them. I think you have good prospects when it comes to the quality of your work, so if you can hold out for a little while longer and perhaps casting a wider net with your submissions, applications, and networking might be the best thing you can do besides plain old continuing to make art.
Seriously hoping for the best, good luck.
EDIT: also only explaining all of this just in case. I'm sure you already know a fair bit of this, its just worth repeating sometimes
I think I will dedicate a few weeks to revamping some of my older pieces and of course remove, rearrange and group some stuff together for a hopefully more attractive-looking portfolio.