Hey there looking for someone whose able to take my blender rig, bones, and facial shape keys, and make a Maya rig out of it.
Further info, we need to apply mocap data to this rig, so it will need to be set up for that as well. and obviously as stated the blendshapes would need to be applied to, the 52 blendshapes that are already made in blender.
If you have experience with this or maya riggs in general you can go ahead and contact us at
moliminoussales@gmail.com
Thanks for your help!