I started to work on a new project, this time I wanted to go with a steampunk theme. At the begining it started as the steampunk bank vault but as the idea unfold itself during the process, it transformed into mysterious steampunk capsule. I decided to put it in old victorian factory environment as a place where capsules like this were made. The story is that the factory doesn't produce these things for a very long time (building will be in bad condition and looks abandoned) but someone recovered one of the capsule (it will be in good shape) and want to get inside it to discover what it keep inside.
My main goal in this project is to learn Blender and Quixel Mixer.
Feel free to post your feedback and critique.
So, concepts of capsule:
And UE4 blockout: