Hi Polycount! this is my final year project!
Renders are showing my own personal favourite setup! this is a configurator i have made to help show off the assets i have created, everything here is done from scratch by me with a little assistance within ue4 blueprint.
Link to the Video of the working configurator:
https://www.youtube.com/watch?v=sXdZsvzyWJcCredit to Kalem Rose for help/guidance constructing the configurator (this was my first time doing blueprint)
Any and all feedback is welcomed, dont hesitate to ask anything!
Replies
Red - edges too sharp
Green - this shape is a half pyramid not a cube, except for the top part where it is straight and has a small gap for the stock to get "stuck" when its collapsed
Blue - this is flush with the rest of the body
Yellow - there is some weird polygonal waviness there, really minor
Also this part is straight not curved