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In a build, does model format make a difference in memory size?

grand marshal polycounter
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Alex_J grand marshal polycounter
Here is the same model exported as fbx and obj. FBX is 844kb, OBJ is 22.4kb. For a static prop like this there is no benefit so I would usually use an obj.

But once we build the unity project, do the models remain in that format, taking up the same amount space? If I was only using fbx's for everything, woudl I be wasting space?
upload_2020-3-30_12-0-36png

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