Hi polycount,
I've started a new 3D project, as I'm not truly familiar with 3D modeling workflow so I suppose I'll need a lot of feedback from you guys.
What I'm going to do with this Is to model an old school radio player. It Is highly based on Sony ICF 5800 but I want to change It a little bit.
It should be a game PBR model and since I'm still learning Ill treat It like hero asset.
Program what I'm going to use for this one Is Blender for modeling, Substance Painter and PS for textures.
Blockout
After blockout I've started to refine smaller and bigger knobs.
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