Hello Guys,
I am trying to avoid creating ngons even though after a thorough search it appears that, even though it is frowned upon, ngons can be acceptable on flat surfaces. Currently, in my model in an effort to avoid creating ngons I have created a separated element. Is it acceptable to have models that consist of separate elements when they are meant to be used in game engines and for video games? I would really appreciate any feedback, tips and advice you might have. Thank you
The separate element is the exhaust.
![Image: https://us.v-cdn.net/5021068/uploads/editor/z9/jg6iv431ak8n.jpg](https://us.v-cdn.net/5021068/uploads/editor/z9/jg6iv431ak8n.jpg)
Replies
If it's the lowpoly then forget about quads as everything will end up as triangles anyway. But keeping a clean topology is still key
Maybe post a picture showing more of the actual model.