Hi, I’m currently working on a blade in order to integrate it in the
game as a skin (hopefully it will be included). I layered most of the
ideas and refined the details/shapes. Most of the details will come
inside Substance Painter now. Any advice / suggestions before I get to
the texturing ? Thanks.
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Though I stumbled on some issues while baking, there was no other way than to create a duplicate of my lowpoly and add some geometry to help the baking process. Now it works like a charm for the most part.
Here's a sneak peak to the final low poly model. The texture is still under development, but close to what I looking for.
Any thoughts about it ? Maybe not enough "Warframish" on the details side? I'd love to know what you think about this piece!
See you soon !
I went for another feel about the blade, though the blade should be of steel I wanted it to be like if it was carved into an emerald stone or any coloured stone to be honest.
A color variant(s) test: