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[Maya] non-subdiv bevel transition

polycounter lvl 2
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Pryor_MartinHuetter polycounter lvl 2
Hello, first I'd like to address that I didn't include this question to the sticky modeling thread because it's solely a question how to solve this little modeling challenge in Maya.

Screenshot from an Instagram post from Gleb Alexandrov (standard Blender) 

How would you model this exact transition in Maya? 
I'm pretty experienced and I thought this would be very easy but I couldn't get this exact shape done. Tried smooth bridge from bevel to bevel with curve controls, no good result. I don't really have any other idea. 


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