Hello all!
I just wanted to share my latest project made with Unreal Engine and
Quixel Megascans. The environment is made with Megascans Sandstone
collection except for a few minor assets I made myself. This was my
first project working with Unreal and Megascans and I really like how
fluid it all was to get a scene up and running!
The Space Marines are made with cinematics in mind so I've used 4k
textures and geo for hair, just to test it out! Really fun project.
Let me know what you think!
Wasn't sure if I could upload videos here but if you want to look at them they are up on my Artstation post.
/Mikael
Replies
I think it is a mark 6 as opposed to the mark 7 (?), which we see more often. Good choice anyway.
The textured face is simply amazing and he actually looks like a genetically bred space marine.
You should work on the next Ultramarine or 40K movie with this level of skill and feel for the franchise.
p.s. They are great videos also! So you know, you can embed videos on polycount via youtube, if that helps.