Hello everyone! Here is my blockout for the scene that I want to do in stylized approach. It seems that I've been doing this forever lol and it still feels like something is off.. anyway I think this is the point where I have to stop moving vertexes and lowpoly stuff in 3ds max and start sculpting it in Zbrush.
Critics, suggestions, advices and just thoughts are more than welcome!
Updates with progress (hopefully) are coming soon.