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Texturing each side of a plane with 2 different textures

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tomturner polycounter lvl 3
Hey! 

I'm trying to put a different texture on the backside of a plane - for peeling wallpaper. 
I've tried the TwoSidedTexturing node. It's worked for normals and roughness but the colour is black. The colour shows correctly when I put a point light next to the object.

Any help with this is appreciated :) 

Here's my set up. This is just an image of normals and roughness but base colour has been set up the same.

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