Hi, my name is Will and I am an aspiring Concept Artist who also uses 3D.
I will showcase my 3D Game Art and 3D Models in this thread.
My 2D Concept Art showcase is in another thread:
<a href="https://polycount.com/discussion/218087/2d-concept-art-finished-pieces-w-i-p-sketches" title="Link: https://polycount.com/discussion/218087/2d-concept-art-finished-pieces-w-i-p-sketches">https://polycount.com/discussion/218087/2d-concept-art-finished-pieces-w-i-p-sketches</a>
3D VEHICLE
"X-Wing Fighter" from the Star Wars Franchise.
[Triangles 130K. Textures: 2 x (Diffuse, Normal Map, Specular) @ 2048 x 2048]
I did this vehicle to push myself and train in Blender so I can make decent 3D assets for game engines.
It took about 5 days. [2 days modelling, 1 and half days technical art (uv map & baking), 1 and half days texturing].
Software used: Blender, Sketchpad Pro, GIMP and Marmoset Toolbag.
FINAL PRESENTATION RENDERS [Real-time, done with Marmoset Toolbag]
A squadron of X-Wings begin their attack... [Rendered with Marmoset Toolbag]Game Model: Angles... [Real-time, done with Marmoset Toolbag]Textures...Mesh...
Mesh, rear-view...
High Poly (Blender - Cycles Renderer)High Poly (Blender - Cycles Renderer) High Poly (Blender - viewport) 3D Turntable [Rendered in Marmoset Toolbag]
Replies
https://www.youtube.com/watch?v=wQEz6Rq4MHs
3D FPS WEAPON
"SA80 Assault Rifle"
25K Triangles [Diffuse, Normal Map and Spec @ 2048 x 2048]I made a game model of the British Army's SA80 assault rifle. Rendered in Marmoset unless otherwise stated.
High Poly Model
Wire Frames
3D Turntable rendered in Marmoset...
https://www.youtube.com/watch?v=Pj6KTgYPw1k
3D GAME PROP
"Gibson Les Paul and Marshall Amp" - Game Model.
Axe level 11
I wanted to model the Les Paul and make it a game prop. I also made 6 different textures as skins.
Modelled in Blender, with hand-painted textures using SketchBook Pro and GIMP, rendered in Marmoset or Blender, Eevee (real-time).
Presentation Render. [Rendered in Eevee real-time renderer, Blender]
Angles [Rendered in Marmoset]
Skin Variations [Rendered in Marmoset]
Textures
High Poly Model and Details
Viewport - Wires
3D Turntable - Rendered in Marmoset
https://www.youtube.com/watch?v=gnNWNltfQcU
3D Character
"3D Character Bust"
I made a male character bust and rigged it to give expressions.
It is based on a soldier character from my first illustrated science fiction novel "Tail End Charlie 2074 A.D.".
Presentation Renders done in Eevee real-time renderer in Blender.
Neon Lights.... [Rendered in Eevee, Blender]
Close Ups... Expressions.
Neck Tattoo. I did the design in Inks...
High Poly Sculpt...
The Character Bust...
Expressions....
Angles...
Viewport (with wires)...
Animated GIF of the viewport states...
Textures...
Against a Matte Painting [Environment Concept Art by me]