hey,
I have a wierd issue with my materials made in desinger when applied in painter. " The Hieght maps " seems to be considerably " sharp " in painter compared to desinger. Thus the material also looks different.i am using the same environment (studio 05) for both softwares. (Metal / Roughness workflow)
![](https://us.v-cdn.net/5021068/uploads/editor/mm/6fav246mzpb5.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/iu/6enixqwd5pgm.jpg](https://us.v-cdn.net/5021068/uploads/editor/iu/6enixqwd5pgm.jpg)
Please help me.....
![:3 :3](https://polycount.com/plugins/emojiextender/emoji/twitter/blush.png)
Replies
In designer the range is 0 to 1
That's why they look different.
The intensity of the height is something you can tweak as advised above
Also If you output a normal channel from your material that will combine with the height and can cause it to double up.