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Maya Interactive Groom Uvs

SeanWink
polycounter lvl 3
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SeanWink polycounter lvl 3
Can someone please explain to me why the UVs for the Linear wire in Interactive Groom look like this when I convert them to Polygons? I should be getting perfect squares on my checkerboard not rectangles. This tutorial doesn't really explain the UVs at 7:30.

https://www.youtube.com/watch?v=U5qC9eCeeSY&list=PLPIK58wDaEglzKOvJHDB6MgHln3r16nSv&index=61



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