HI,
This might be the biggest thing I am currently missing in Maya as a former max user.
Imagine situation when i want move some vertices with soft selection in awkward way. In max I just setup my camera angle
perpendicularly and use "screen" orientation. That's it.
How do you manage in Maya?
Thanks for any advice.
Replies
I know this has been awhile but if someone still needs it, just middle drag the object/component and it will move along the screen orientation.