Hey everyone!!!
One fine day, I decided to practice at the Unreal Enginer and create a simple scene. The idea was to make a small hydropower plant in the countryside with a small number of farm buildings and other stuff.
But because of my sick love for various old manufactories and abandoned places, I came up with a little more work for myself.
General view of the level (blockout)
And a few more screenshots:
Here are a few references that show what I want to get in the end.
Next, I will start creating modules for the station and dam. And also I will create tile textures.
Replies
Looks promising.
If you are refering to the cut off shadow, thats just the way cascaded shadow maps work. Try tweaking the advanced settings on the light source (expand them by pressing on the arrow).