Hi guys, Just wanted to share this tool here for people who want an automated exporter from Xgen in Maya to the new Unreal Alembic Hair format without the hassle of having to prep the scene manually.
Just with a click of a button it will do all the steps for you and write a hair alembic file that can be directly imported into the latest Unreal Editor.
Enjoy!
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Just in time! I am about to test export some xgen from Maya.
Out of curiosity, what exactly would those manual steps be?
I moved those two files into place:
(X:\Users\UserName\Documents\maya\2018\)
created a shelf-python-script:
saved my document which contains xgen-strands and hit the button/script:
i got this error:
import launcher
any ideas why?
output.log:
-------------------------------
...
--------------------------------------------------------------
1. So the last line must be wrong beause i am not "reza" ;-D
2. when trying to save those two lines into the shelf:
import launcher
it actually does not open the window at all, only when opening the script editor windows and enter it manually....
C:/Users/reza/Documents/maya/2019/scripts\XgenToUnrealHairAlembicScript.py line 146: 3
And unfortunately I can't edit the script.
No ABC is created.
and it will work just fine
import launcher
launcher.run()
It is installed as instructed and it is giving me feedback - on my first attempt it required me to save my scene to a folder within the project directory - but having done that it is not launching the gui and in the script editor the only feedback I get is: