Hello, I decided to try to participate in the latest CG Boost Challenge.
The topic is Space Carrier.
I wrote some notes about the topic and tried to come up with a cool idea.
With the idea I came up, I launched Blender, created some simple shapes, arranged them and then randomized their position and scale.
This was then what I liked the most out of all options.
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After adjusting few things, I went into the sculpt mode and remeshed the whole thing and started sculpting.
This is my progress so far. I would like to receive some tips and critique, what is wrong and what else could I do.
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I'm planning on to retopo after being finished with the sculpt and polymodel with Sub-D modifier.
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