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We are looking for a 3D artist [EGOSOFT - Sci Fi, Space, Realtime - Germany]

polycounter lvl 13
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Linolafett polycounter lvl 13

3D Artist (m/f/d)
https://www.egosoft.com/company/jobs_en.php 14


EGOSOFT is looking for an experienced hard-surface artist to work with us on our own IP “X4: Foundations”. As an artist at EGOSOFT, you will work in collaboration with the lead artist and the rest of the team. Due to the fact that EGOSOFT is a small company, there will be a wide range of areas you will work on, such as space ships, station modules, interiors, effects and atlas textures. We expect you to take your art all the way from ideas and concept through modeling, texturing and final setup and implementation in the game.

General Requirements:

  • Minimum of 5 years experience creating high quality assets in a production environment
  • Strong working knowledge of Blender (or experience with equivalent tools and motivation to transfer those skills)
  • Ability to design as well as create appealing and visually coherent assets inspired by our existing visual guidelines
  • Strong knowledge of effective asset creation and optimization
  • Experience with physically based rendering
  • Experience working with atlas textures and creating of such
  • Link to portfolio showcasing these skills


  • Delivered at least one PC/Console game title
  • Experience with Substance tools
  • Experience with XML file structures
  • Ability to communicate an artistic vision
  • Experience with concepting
  • Working knowledge of 2D image processing tools (Photoshop / Gimp)
  • 3ds Max knowledge
  • Experience with planning and documentation software (Jira / Confluence)

Interested? Contact us: jobs[at]egosoft.com 4

Please be informed that we reserve the right to contact only selected applicants. The hired individual will need to work in-house, in our studio based in Würselen, Germany.


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