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[WIP] Sky Temple UE4 Environment- Trim sheet workflow

polycounter lvl 6
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Montreseur polycounter lvl 6
Just wanted to post some progress shots of this Sky Temple Environment.

I am using two dedicated trim sheets for the metal elements, and a few different tiling marble across the entire environment.

Going to work on the columns on either side of the walkway, the structural elements below the walk way, then finally the large building facade. 

Can do a more detailed breakdown if anyone is interested. 

CC more than welcome.

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