I've been a prop maker for the past 7 years, but now want to focus on 3D.
Especially the creation of full characters.
I decimate and key my own work, providing a ready-to-print file for both FDM and SLA printers. I draw on my experience as a prop maker when designing assets for print. Undercuts, piece thickness, orientation of print, how it will mold and cast, ect. https://www.artstation.com/azureprops