I've been a prop maker for the past 7 years, but now want to focus on 3D.
Especially the creation of full characters.
I decimate and key my own work, providing a ready-to-print file for both FDM and SLA printers. I draw on my experience as a prop maker when designing assets for print. Undercuts, piece thickness, orientation of print, how it will mold and cast, ect.
https://www.artstation.com/azureprops ![Image: https://us.v-cdn.net/5021068/uploads/editor/ao/aks03eirez8v.jpg](https://us.v-cdn.net/5021068/uploads/editor/ao/aks03eirez8v.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/vm/a9vax0ruahrs.jpg](https://us.v-cdn.net/5021068/uploads/editor/vm/a9vax0ruahrs.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/ho/0c3rn4isa264.jpg](https://us.v-cdn.net/5021068/uploads/editor/ho/0c3rn4isa264.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/3m/0faj688afy45.jpg](https://us.v-cdn.net/5021068/uploads/editor/3m/0faj688afy45.jpg)
Replies