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3DSMax Pixel Perfect / Low Fi set up help.

shinobix
polycounter lvl 16
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shinobix polycounter lvl 16
Hey All,
I was wondering if someone out there could help me out a bit with setting up 3DSmax to work with low res (pixel art) textures.

The issues that I'm having are:
1:  Getting a grid set up in the Unwrap UVW to work off of a 32, 64,128 etc pixel grid size.
2:  Viewport looks horrid.  I can't see my textures correctly.  I have a 1024x1024 texture sheet with pixel art regions of 32x32 pixels for the tile size.  In the viewport there's barely any legibility. 

For the project I'm on, I'm not working in HD at all, and it feels like Max is really not well suited for low res work :/

Any help would be appreciated!

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