I'm working and studying to improve my texturing and lowpoly modelling skill so i made a little project to do that(still work in progress)
I want to add more detail but don't know what
workflow to follow, for the panels i'm planning to add for example: it's
better to do this in zbrush or in painter? (the only panel i made in painter)
Tell me please ways i can improve the model and texturing.
Take a look at practically made 1950-70s robot props or Boston Dynamic robots.