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Baking Decals?

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Hi!
I’m trying to figure out a way to bake decals from the hi-poly. I'm using DecalMachine in Blender.
Everything displays great in the hi-poly in Marmoset, including parallax mapping.


But I’m not able to get anything to bake other than the normal map.
Also, the normal map get’s flipped if the UVs are flipped in the hi-poly.


Any advice, plugins, workarounds are welcome, and will this ever be a feature?
Or am I just doing it wrong?

Thanks!

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