this might be a noob question, but when I'm importing the Substance-exported bitmaps into Mixer/Bridge, the base color gets ridiculously brightened. I already tried to counter this by darken the source material, but the results are not quite what I want, and I'd rather know the reason why this is happening. I tried to adjust the albedo in Mixer to somewhat get a result comparable to Substance, but it never gets quite there. I guess much has to do with lighting, so I'd need to take a look if I can get the Mixer HDRIs to use them in Substance, to atleast get the same lighting conditions. But the difference is so severe, that this can't be the only reason. Could it has to do something with the substance compression/image type?
Thanks for any help in advance.