I am starting the WIP of an environment on unreal 4.
I chose to take as reference the superb artwork of Maxim Verehin ( https://www.artstation.com/verehin ) that here: (I dont want to do a copy is just a reference for idea)
So far I really like your project, the only thing that makes it kind of look off is thebackground. It just looks like one background "layer". I would recommend you to take more "mountain-layers" and emphasize the haze between it a bit. This will create ore depth in your background and hopefully make it look more believable.
Thanks creative_pika_geek for the reply! I wanna work on this at the end I think but its true I need to make more than 1 layer background. Im going post the progress when I have finished the house. Thanks !
I love your lighting so far and I know you are still at the blocking in stage but I think the overall proportions of the house need some more work before the finer detailing is started. In particular the upper level looks wider in the concept than in yours but I guess you have said you want to take your own spin on it I just think the concept is a slightly nicer silhouette and you could then embellish the details on top of that silhouette. The slope of the ground is also bothering me, I think its a tad too steep and that land would of probably been flattened a bit more when they were constructing the building.
Great work so far though and I think this will look amazing finished!
I don't have so much to say because the project is looking pretty good.
Nevertheless, I see your project is more bluish than the concept (maybe you made this decision and it is perfect), I would suggest to try to make the path like muddy, with puddles instead of small rocks; and lastly, I would reduce the chromatic aberration effect.
But as I said, the project is looking very interesting and I want to see the progress
Realy thanks oscaresteban5 and yeah I want to give a another atmoshpere to the scene. Im going to work on the path with puddles is better I think. And rework after on the postprocess ! Im going to post the breakdown of the house too. Thanks a lot for the idea and critiques
Replies
I wanna work on this at the end I think but its true I need to make more than 1 layer background.
Im going post the progress when I have finished the house. Thanks !
Great work so far though and I think this will look amazing finished!
There is a small update sorry for that I cant work too much atm.
Worked on the roof, lights, and background.
Thanks !
Thanks guys !
Nevertheless, I see your project is more bluish than the concept (maybe you made this decision and it is perfect), I would suggest to try to make the path like muddy, with puddles instead of small rocks; and lastly, I would reduce the chromatic aberration effect.
But as I said, the project is looking very interesting and I want to see the progress
Im going to work on the path with puddles is better I think. And rework after on the postprocess !
Im going to post the breakdown of the house too.
Thanks a lot for the idea and critiques
Now Im going to work on the vehicule and statue, and after work on the terrain and a little bit on the house.
Thanks !