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Exporting assets from ue4 as obj with materials intact??

polycounter lvl 10
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melviso polycounter lvl 10
Is there a way u can export assets from ue4 and it shows up correctly in 3d applications e.t.c with materials the way they should be like glass, cloth e.t.c as obj files?
I tried exporting from ue4 using export selected as obj but the materials had issues showing up correctly in 3dsmax or Blender especially glass.

So I am wondering is there a way to  use datasmith to export the assets from ue4 and it shows up correctly in other 3d applications?

Btw, what happened to Material X for ue4?
EDIT:
Can  32 bit displacement map be used in UE4 or it will affect performance?
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