I keep searching high and low and all I can find is transferring color normal maps to an image map in Marmoset. Does Marmoset have a way to transfer the vertex normals from a high mesh to a low mesh's vertex normal map? I don't want to transfer them to an image map if I can help it.
I feel like it has to be there somewhere...but just can't find the option...
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I'm curious about the use case here, what are you trying to accomplish?