Hey all! Wanted to share some WIP and see if I can get some feedback on this piece. I'm sculpting Zelda from BOTW based on a concept by
@lazydayzdrawz![](https://us.v-cdn.net/5021068/uploads/editor/yq/b4mfea983uu6.jpg)
![Image: https://pbs.twimg.com/media/ENUY-e6W4AEZj3L?format=jpg&name=900x900 image](https://pbs.twimg.com/media/ENUY-e6W4AEZj3L?format=jpg&name=900x900)
I'm exploring the piece in 3D and trying to figure out what I'm doing with the legs. I originally liked her legs together to kind of reinforce her being formal while still throwing a bit of a temper tantrum
![Image: https://us.v-cdn.net/5021068/uploads/editor/q7/v5pmpkt9q68m.jpg](https://us.v-cdn.net/5021068/uploads/editor/q7/v5pmpkt9q68m.jpg)
However I was worried this might not feel dynamic enough. I still want to add some tilt to the shoulders/hips but I was experimenting with different leg positions. The one below is an attempt to stretch her legs a bit. It feels a bit more "stabalized" but I think it loses a little character.
![Image: https://us.v-cdn.net/5021068/uploads/editor/qx/78qv49wq2ijs.jpg](https://us.v-cdn.net/5021068/uploads/editor/qx/78qv49wq2ijs.jpg)
Another experiment is trying to cross her legs almost as if she's mid stomping her foot down. I feel like this has the potential to be dynamic and still keep that sort of rigidness but it also looks a bit awkward so I'm not sure if it's worth pursuing.
![Image: https://us.v-cdn.net/5021068/uploads/editor/yx/f87g1wwirt7w.jpg](https://us.v-cdn.net/5021068/uploads/editor/yx/f87g1wwirt7w.jpg)
What do you guys think? Any thoughts are greatly appreciated!
Replies
You can see more images on my Artstation link below: