Created a Custom Texture with height info How Can I Export this as a Material? (Substance Painter)
Hello all,
I have created a custom texture in Substance Painter by using this method ' https://docs.substance3d.com/spdoc/painting-tilling-materials-162005041.html '
I created a seamless texture that includes both Color, Normal and Height information.
However, I would like to export this newly created texture and use it on another 3D model. How can I export this to use on another model?
Thanks,
Kevin
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Replies
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File --> export textures.
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It was so obvious. I guess I was hoping there was a way to make it into a smart material. Something easier than managing all the various texture maps.Listing the steps below in case someone in the future needs it.I got it working by Exporting the textures and then Importing the textures and assigning the various texture maps (Base Color, Roughness, Normal, and Height map) to a Fill layer. Then used a black mask to choose the areas I wanted to paint the texture in. In the Fill properties I changed the scale and offset and rotation to get the texture to a reasonable size.Thanks,Kevin
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If you just wanted to make a smart material, throw all the layers/folders into one Parent folder and right click it. Theres an option called Create Smart Material