Hi there!
This is going to be a thread of wips for my next project.
I wanted to sculpt one of my favorite characters from Dragonball, Bulma!
The goal is to make a current generation stylized version of her.
The first thing I have to do, is find a style for the face. The rest of the character will be based on what I end up doing with the face. It's kind of a starting/reference point. Also I LOVE working on faces.
Wip, of course. It can still change completely. But it's a first attempt at making a face fitting for Bulma. I might add expressions just to make sure it fits the character. She is supposed to be kind of fierce but also a bit goofy and cute of course.
Feedback is always appreciated!
Link to my artstation:
https://www.artstation.com/timmermannielsI'll keep you updated!
Cheers
Niels
Replies
Thanks for the previous feedback. I see now that I missed the look of Bulma quite a bit. Bigger ears and eyes definitely helped a lot. I tried many different styles and decided to go with something like this. I went a bit closer to anime shapes but I still want to keep anatomic definition of the features of the face. I also looked at Disney faces a lot. I'll keep tweaking it this week.
I retopologised the sketch and cleaned it up.
Feedback is always appreciated!
Link to my artstation: https://www.artstation.com/timmermanniels
Cheers
Niels
Here's a little update of my Bulma project! I used a marvelous designer base for the clothing and then sculpted on top of it. Here's the result in Marvelous designer.
I'll polish the fabrics, hands and hair next.
Feedback is always appreciated!
Link to my artstation: https://www.artstation.com/timmermanniels
Cheers
Niels
Hey guys!
Finished my Bulma project! In the end I rendered it out in arnold, maya and made the hair with xgen.
Hope you like it.
Feedback is very welcome.
Link to artstation:
https://www.artstation.com/artwork/4bDZw8