i want to make a car race scene using craft director studio for 3ds max
and i made 4WheelExt rig and made a spline then added it as the path
constraint of the target mesh..after pressing record the target mesh
goes along the path and the car rig follows..but after some time the car
cant keep up with the target mesh so it goes off the road...basically
car rig isn't fast as much as the target mesh..I've tried increasing
every speed option and autonomous follow options..but nothing
works...then i tried adding a "spline speed controller" and made some
way-points and increased the speed of them..this way car follows the
target mesh properly but it is so slow..i just want to make the car rig
follow the spline properly without going off track at the same speed as
the target mesh.. .I'm so tired and going crazy over this for 3
days..please give me some advise or lead me to some sources..thank you
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